Rubric for virtual environment analysis "Classcraft"

Hello and a warm welcome to all of you in this section named "Rubric for virtual environment analysis". In this part of this blog you will read generality of the environmental class "classcraft" and general conclusion of the rubric.

Classcraft is an educational technology platform that makes learning more fun in the classroom. It is intended to make traditional educational settings more engaging and motivating for students by incorporating game elements and mechanics. Aspects that this classroom envirnment carries out: gamification, classroom management, customatization avatars, team work.

Before to start it is clear that the webpage "classcraft" is not recognized as a CMS but it could work as it. In technical dimension, classcraft does not have problems, it is not constantly upgrading but it does not have problems for navegation and multimedia; in fact, you can enable an option to share printable work through "mission" section. In content, On one hand it lacks of language activities and language skills practice; however, if the teacher takes the risk, he or she will enable some activities in mission section for students to practice skills as extra activities. On the other hand, grammar, puntuation, organization are pretty well developed, it enhances students' participation and communication. In Usability, the webpage does not have any advertising; images, multimedia work perfectly without any freeze (unless your internet connection is not good) and this webpage can be linked into curriculum easely. In support section, it has support section and the bottom of the webpage, in there you can find support for teachers, students even for parents. If you do not find the solution, you can contact to some administration on live chat. Lastly, in section cost, to get on this virtual environment you must register but it is totally free, if you want extra function you can pay for it.

This environmental class is appropiate for school stage, more for primary school. We really recommend this for prizing good behaviors for students, because  it is common to punish bad behaviors but not prizing good ones. In addition, you can add some other characteristics and purposes, also you can add mission to leave extra activities to pratice and it is not seen as a mandatory thing but as a story adventure.

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